Here is ArcHUD while crafting.
// May 3rd, 2006 // No Comments » // Uncategorized
I write about the new web development skills I learn.
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// May 3rd, 2006 // No Comments » // Uncategorized
Here is anoter char I was playing with Discord Action Bars or /dab on. This is slimmed down but I did not intend to keep the messy button cluster in the bottom left. It was temp while figuring it out. 
// May 3rd, 2006 // No Comments » // Uncategorized
Okay, so this is the point my friends convinced me Cosmos is for noob faces and Discord is the way to go. So I stripped Cosmos out and added Discord Action Bars. I really missed AllInOneInvintory, but wanted to try something new. Discord has a inventory organizer, but I needed a inventory replacement. I was directed to try EngInvintory and I never looked back. This is the best bag mod out there. Totally customizable and your items drop into pre-made slots so the organization of your bag is done my the bag itself. Here, also, is MonkeyQuest which I tried for a short time. Also had to go with the TitanPanel which is across the top. I also liked the idea of the HUD even though many don’t like it. I decided to try it and I like having it especially with my hunter. You can barely see it in this screen because it hides when not in combat, but it does have ArcHUD installed. 
// May 3rd, 2006 // No Comments » // Uncategorized
This is my Hunter that will ultimately be my main with a clunky cosmos UI.

// May 3rd, 2006 // No Comments » // Uncategorized
Okay, so I was a noob face and used Cosmos. Looking back I really did not use too much of it. I guess that’s why it’s considered the noob’s UI mod. Because you install it because someone else says to check it out or you read about it on the web not really knowing what it does. I did use it for AllInOneInvintory, the Thottbot map coordinates, EquipCompare, PartyQuests, recently, ScrollingCombatText, and TackleBox. The rest was really a waste. That’s what gave me the idea to make my own UI mod package and clean it up a little. Oh, and it didn’t help that Cosmos has issues keeping things working with each new patch. *shrugs* Sorry, cosmos.

// May 3rd, 2006 // No Comments » // Uncategorized